oaxino Posted April 5, 2021 Report Share Posted April 5, 2021 Size: 1.25 GB Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.Features - Seamless integration with Maya shapes, cameras, lights and shaders. - Image Based Lighting support, including a state of the art physical sky. - Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work. - Support for volume rendering with Maya Fluids. - Support for Maya Hair and nHair. - Particles and nParticles support, including particle instancer. - Defer the creation of geometry at render time with the Stand-in placeholder nodes. - Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data. - Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut). - XGen integration. - Texturable geometric lights. - Deep EXR. - Rendering of curves. What's NewEnhancements Light Mixer - A new refresh button to add / reset light group AOV's - Light Mixer gets added to the top of the stackFile Export (.ass/.usd) - Allow to use transform node names instead of shapes through new param in the render settings (exportDagName)Bug Fixes - mtoa#4385 - ARV progress bar inaccurate when using Adaptive Sampling - mtoa#4450 - Mac & Linux: crash loading MayaUSD plugin if MtoA is already loaded - mtoa#4462 - animated procedural in standin doesn't update in viewport, does update in render - mtoa#4474 - Always export residual lights in the light mixer, with default values - mtoa#4476 - Imagers : Handle Light mixer limitations elegantly - mtoa#4477 - Invalid color management data when opening a new scene with ARV opened - core#10355 Do not warn about loading non-Arnold Yeti libraries - core#10334 [GPU] Deleting layers in imager_light_mixer cause GPU crashes and frame corruption - core#10345 [GPU] Stack overflow when using wireframe with many sided polygons - core#10306 magers imager_denoiser_noice creates black layers for AOVs not matching layer_selection - core#10269 magers Slowdown when doing frequent imager updates - core#7216 [OSL] Wrong hit distance returned after trace() call - core#10316 Rare IPR hang - core#4530 Reset texture cache stats after every render - core#4845 Support detection of Windows version > 8.0 - usd#654 Transform is not synced for the points primitiveDownload link: https://rapidgator.net/file/3f08599889c5505fdc6457f8439d4522/rkttk.Arnold.for.Maya.v4.2.1.For.Maya.2018201920202022.part1.rar.html https://rapidgator.net/file/2fc29af65425f4316837614c1d7b2f69/rkttk.Arnold.for.Maya.v4.2.1.For.Maya.2018201920202022.part2.rar.html https://nitroflare.com/view/D18560AACF724AE/rkttk.Arnold.for.Maya.v4.2.1.For.Maya.2018201920202022.part1.rar https://nitroflare.com/view/B4AB3445D04F463/rkttk.Arnold.for.Maya.v4.2.1.For.Maya.2018201920202022.part2.rar https://uploadgig.com/file/download/21d66e842987b407/rkttk.Arnold.for.Maya.v4.2.1.For.Maya.2018201920202022.part1.rar https://uploadgig.com/file/download/B971b6eae79a9174/rkttk.Arnold.for.Maya.v4.2.1.For.Maya.2018201920202022.part2.rarLinks are Interchangeable - No Password - Single Extraction Link to comment Share on other sites More sharing options...
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