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Brutal Legend (2013) [Reloaded][Multi5][ES][Patch]


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Brutal Legend (2013), 7.90GB

ElAmigos release, unprotected game (serial or crack is not necessary). Updated till 11.05.2013 (Update 14). Change language in game options.

 

Included bonus content: Soundtrack (FLAC/Lossless).

 

jbwaulkf.jpg

 

 

Upload size / to download: 8090MB

RAR parts: 1023MB (interchangeable/compatible)

ISO image size: 8090MB

ISO image size with only English audio language: 6198MB (6.05GB)

Number of compressions: only one

Data recovery: none

Languages: English, French, Italian, German, Spanish, Portuguese-Brazil (unofficial)

Dubbing/Audio: English, French, German, Spanish

 

 

UPLOADED

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Edited by elamigos
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Patch/update 8 has been added.

Update 8:

~~~~~~~~~

* We tuned the score adjustments for ranked matches, and properly save the

new ranking of the winning player

* Remapping multiple controls and directional inputs has been fixed

* The Wall of Speakers effect render properly

* The beer delivery mission works correctly with hi-fi sim

* New command line option: "-reassignWithAnalog". With that flag, you can

start using a gamepad by moving an analog stick, or start using the mouse

by moving it

* New command line option: "-disableXInput". This forces all gamepads to

use DirectInput drivers instead of XInput drivers

 

Update 7:

~~~~~~~~~

* Improved skill matches for ranked games

* Fix for the disconnect crash

* Fix for the flocking spiders

* Fix for the 'Favored' achievement, which should retroactively unlock if

necessary

 

Update 6:

~~~~~~~~~

* Fix for Steam Cloud saving

* Fix for standard savings

* Fix for Directx11

* Several graphic render errors got fixed

 

Update 5:

~~~~~~~~~

* Fix for Multiplayer with different updated games, you get forced to

Update now

* Several fixes for custom Match erros

* Fixed some issues with overkill (still not 100% perfect)

* Fix for getting stucked when slid off the edge after rescuing a dragon

statue

 

Update 4:

~~~~~~~~~

* Fix for several audio init crashes

* Fix for X360 controler crash

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mil gracias.. lo instalé, pero al aplicar el update8 no funciona y da failed en todos los archivos.. aun así se puede jugar ya que el crack lo permite..

 

EDITADO

hasta el momento, en win7 64bits, la unica forma de poder aplicar el update ha sido instalar el juego en otra carpeta que no sea Archivos de Programa o Program Files (x86), probablemente porque éstas son carpetas protegidas.. lo ejecuté como administrador pero tampoco funcionó.. así que instalé directo en C:\ y funciona perfecto

Edited by Deathmaster
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Patch/update 13 has been added.

Update 13:

~~~~~~~~~~

This patch contains several performance optimizations in the rendering code.

On most machines, the game should run about 20% faster.

 

Update 12:

~~~~~~~~~~

Major Fixes

* no more quitting crash

* Game crashes when opponent disconnects

* Some people are finding the game is rendering cutscenes and menus far too

big for their screens, resulting in the screen only showing the top left

1/4 of the image. - Caused by forcing a resolution under graphics drivers

* Favored achievement doesn't unlock, as game doesn't correctly track spent

tributes

* Tiny spiders don't spawn from bodies in lair

* Feedback visual effect caused by the amps on the Screaming Wall sometimes

causes brief screen tearing and artifacts (both in-game and in cutscenes).

This is more pronounced on the story mission involving it.

* Beer mission extremely hard in high-sim

* When changing the heads of Mt.Rockmore the UI says to press Esc to exit.

It should really be 'E', Esc only bring up the in-game menu. I believe

other prompts for this area have been reported as incorrect too.

* Ambient Occlusion visible through grass

* History/lore background is transparent (shows game screen), instead of

opaque black

* Broken Achievements: Overkill and Protector

* Reward for hunting missions does not unlock

* Raptor elk (Summoned with call of the wild) don't cast any shadows unless

Eddie is riding one

* Deuce has weird ghosting effect during cutscenes on high-sim

* Some prompts are not appearing, including "concept art unlocked" popups,

and bound serpent/motorforge-related popups. Improving, but not yet fixed

Rewards for getting serpents still missing

* Sound effects seem to be significantly lower quality than music/VO

* Late in the game when you return to bladehenge, everything is completely

black and white Probably related to skies afire bug below

* When switching from controller to mouse, mouse input registers as extremely

slow movement, and stops after the pointer hits the edge of the screen

* Mouse control on radial menus can be tricky to select diagonal options

sometimes

* Game not saving properly for some people. Chapters list shows completed

chapters, but can't load chapter saves or select continue.

* Eddie's ID tags frequently pass through his chest in cutscenes

* Shadows seem to be drawn in reverse - as you approach, they vanish

* Skies Afire turns the game to black and white - not the washed out grey/red

look on consoles, but proper black/white (including the sky)

* Missing prompts for unlocking songs, changing tracks when in-car

* Colour correction goes too far during lamprey feeding area (SP), making it

way less saturated than on consoles. Issue begins shortly after breaking

through the doors in the car

* After alt-tabbing, menus are completely black. Loading a multiplayer match

then leaving resolves this. This can also be triggered by changing anything

other than brightness under display settings

* Chrome shader broken, causing many chrome objects to appear black

(including spiders)

* Special characters in some languages (French confirmed) are displayed as

black boxes

* When using a controller, the mouse cursor is not hidden

* Default key binds still place the right speaker attack and exit stage

functions on the same key so you can't use the right speaker.

* Whispering Rock achievement doesn't unlock

* Map is hard to navigate with keyboard, and can't be used with the mouse

(may need to delete preferences file for this to take effect

- located in C:\Users\USERNAME\AppData\Roaming\Doublefine

* Sometimes keyboard stops responding, while mouse continues to function

* Some users reporting issues with default sound mix

* Druid chanting in the opening sequence is too loud

* Career totals aren't always saved correctly, and have been known to get

stuck or reset

* "Leaving map" warning not present in MP

* Mouse moves camera while using radial menus

* MISSING DIALOGUE - Many of Ozzie's comments when buying stuff are not

played. May only apply when using a mouse.

* Back slot category in the motor forge glitches out

* Oceans often fail to render on AMD cards

* Light of the gods (marker beacon) doesn't appear 80% of the time

* Feeding area monster has no roar in cutscene

* Map doesn't let you instantly get out of it after looking at it

(backspace won't respond again after a few seconds)

* MISSING CUTSCENE - Doviculus finding Ophelia's knife, after bridge escape

* Spiral in sky is broken on Feeding Area (probably other maps too)

* Some menu elements are still not mouse clickable, most notably the

"difficulty," "invite friends," and "back" buttons in the AI Practice menu,

as well as the buttons in the confirmation dialogue after hitting back on

this menu. Other confirmation dialogues are clickable though.

* Lines appearing through unit construction indicators

* Character animation sometimes plays at a lower framerate than everything

else

* After entering the menu, the displayed FPS through Fraps remains at 60,

but it seems to be introducing microstutters which I suspect means it drops

to 30. To reproduce this, start a new match and fly. Use the mouse to rotate

the camera at a constant slow speed

(or better, use a controller's right stick)

Pause and resume the game, and watch the background.

Everything moves much less smoothly.

* Doviculus doesn't cast a shadow, only his sceptre/staff does

* Add maps to loading screens (as seen on consoles)

* Ophelia's wings are solid black sheets, and appear to be missing the wispy

tendrils they had on consoles

* Framerate is locked to 30FPS

* Remove "Do not turn off power" message during startup. People don't do that

* Shadows are completely nonfunctional on some computers now

* Transparency is broken on some of the UI elements in game

(such as the completion notice for guitar solos)

* Some people are getting horzontal lines on the ground in game where there

are no shadows

* No option to remap the sprint key (it's called Boost)

* The Chains of Hell solo from Tainted Coil doesn't seem to be working at all

* Camera speed has a maximum, so trying to make quick turns with a mouse is

frustrating (even with sensitivity on maximum)

* Massive framerate drops at the end of multiplayer matches - appears to be

linked to Tainted Coil stage collapse

* Mouse selection in the radial menus is very sluggish and hard to use

 

Update 11:

~~~~~~~~~~

Major Fixes

* Fix for crash when players disconnect

* Fix for crash when starting a multiplayer game

* Fix for users getting a loss when opponents quit

 

Update 10:

~~~~~~~~~~

Major Fixes

* Fix for matchmaking

* Fix for the Tourist and Champion achievements

* Performance improvements for rendering foliage

 

Update 9:

~~~~~~~~~

Major Fixes

* Fix for the disconnect crash

* Fix for the authentication error

* Authentication errors will no longer count as a loss

* Fix for the fan geyser leech alignment

* Fire Tributes earned from mission victories now count toward the 'Favored'

achievement

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