elamigos Posted February 12, 2013 Report Share Posted February 12, 2013 (edited) Aliens: Colonial Marines - Complete Edition (2013), 9.42GBElAmigos release, game is already cracked after installation (crack by Battery/Reloaded). Updated to version 1.4.0 (22.07.2013); included DLC: Season Pass, Collector's Edition Pack, Limited Edition Pack, SHARP Sticks, Sawed-off Double Barrel Shotgun, Bug Hunt DLC, Reconnaissance Pack, Movie Map Pack, Stasis Interrupted. Upload size / to download: 9642MBRAR parts: 1000MB (interchangeable/compatible)ISO image size: 9642MBNumber of compressions: only oneData recovery: noneLanguages: English, French, Italian, German, Spanish, Russian, PolishDubbing/Audio: English, French, Italian, German, Spanish, RussianScreens: UPLOADEDhttps://www.filecrypt.cc/Container/DC8D7745B1.html https://safelinking.net/M21Cyg2SHARE-ONLINEhttps://www.filecrypt.cc/Container/DFB0D9D60F.html https://safelinking.net/u5txCeZ Edited January 2, 2019 by elamigos Link to comment Share on other sites More sharing options...
francisco3d Posted February 17, 2013 Report Share Posted February 17, 2013 Como nadie a comentado viejo!! este es un juegazo, GRACIAS, lo baje.. y lo instale y todo.. funciona impecable hasta el momento,... de verdad te pasaste con el aporte!.. Link to comment Share on other sites More sharing options...
luchoantonio Posted February 22, 2013 Report Share Posted February 22, 2013 bajando haber que tal Link to comment Share on other sites More sharing options...
lordaddy Posted February 26, 2013 Report Share Posted February 26, 2013 (edited) me aparece esto: UPLOADED / BITSHARE / RAPIDGATORContenido Oculto Debes identificarte para ver éste contenido. q significa? actualizo, hago relogin, y nadaMe retracto y dejo los respectivos agradecimientos pero que raro que tenga q postear para verlos. Mejor asi agradecen los flojos o ingratos q no lo hacen :mgay: pero no choca un poco contra las reglas? Edited February 26, 2013 by lordaddy Link to comment Share on other sites More sharing options...
NAPD Posted March 21, 2013 Report Share Posted March 21, 2013 Aliens: Colonial Marines (2013), 5.64GB Fairlight / FLT release, game is already cracked after installation. Upload size / to download: 5776MB RAR parts: 999MB (interchangeable/compatible) ISO Image size: 5776MB Number of compressions: only one Data recovery: none Languages: English, French, Italian, German, Spanish, Polish UPLOADED / BITSHARE / RAPIDGATOR Link to comment Share on other sites More sharing options...
elamigos Posted March 22, 2013 Author Report Share Posted March 22, 2013 Patch/update 1.0.142 has been added.This release includes support for the following DLC: - Bug Hunt DLC Update changes: 3/18/2013 Update General * Improved texture resolution. * Various visual improvements. * Added mouse smoothing to options menu. * Fixed crashes tied to launch and motion tracker. * Added additional safeguards to better protect save data. * Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party. * Addressed several scenarios under which players could spawn without a weapon. * Changes to better prevent audio from sometimes cutting out during end of mission cinematics. * Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow. * Smart Gun animation now properly tracks targets. * Addressed some instances where Xenos would display erratic animations. * Increased light radius for player's shoulder lamp. * Adjusted aim assist to better reflect player input. * Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances. * Addressed issues with players not spawning into a level properly. * Fixed a marine player invincibility exploit. * Resolved several instances where players could walk or fall outside of maps. * Addressed an issue where Ripley's Flamethrower (bonus content) would sometimes fire continuously without player input. * Fixed an issue that could cause localized text to sometimes display incorrectly. * Addressed an issue where weapon ammunition was not always highlighted properly. * General user interface improvements. * Miscellaneous bug fixes. Campaign * Tweaked enemy and friendly AI to be more aggressive and responsive. * Modified campaign difficulty to account for improved AI responsiveness. * Improved enemy collision detection regarding doors and Power Loader. * Addressed some issues that could cause improper warping for co-op players. * Various tweaks to address instances where NPC characters would not always properly navigate to objectives. * Players will no longer bleed out immediately when downed in a Power Loader. Versus * Fixed issues that could cause clients to report inaccurate results and statistics. * Addressed instances where a map would appear to "pop in" when loading into a new match. * New Xeno appearance customization added. * Multiplayer teams should now correctly auto-balance between rounds. * Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10 to 20 seconds. * Fixed issue where certain multiplayer challenges would not unlock properly for all characters. * Crusher pick-ups now correctly appear as highlighted for clients. 2/11/2013 Update General * General user interface improvements. * Various performance improvements. * Fixed issue where a door may not function properly if a Xeno was killed while opening it. * Addressed issue where players could become stuck in a close encounter after killing a Lurker that had pounced them. * Fixed collision issue where bullets would not pass through certain open doorways. * Fixed an issue related to clients incorrectly interrupting Xeno melee encounters. * Addressed an issue where doors would sometimes not open properly. * Addressed an exploit where players could melee while throwing a grenade or placing a claymore. * Fixed some collision detection issues that could result from a close encounter. * Prevented campaign pop-ups from appearing outside of campaign. Campaign * Fixed an issue that could prevent NPCs from getting on the elevator in the Sulaco. * NPCs no longer attempt to open doors while being welded. * Fixed issue where Raven could sometimes pass through welded door. * Implementing a message to warn players that campaign progress will be overwritten if they try to start an offline campaign game from within the co-op campaign UI. * Adjusted the distance between players before they're warped to the location of furthest player in co-op. * Fixed issue where torch would sometimes appear incorrectly to co-op clients. * Fixed issue where difficulty could sometimes become stuck incorrectly after switching modes. * Fixed issue where co-op player would not recover properly after being saved from a close encounter. * Fixed issue where Russian players could not drop into a co-op match in some missions. * Updated late-game close encounter moment to disable player input, which could cause them to become stuck. Versus * Resolved issue where campaign Motion Tracker could incorrectly in multiplayer loadouts. * Fixed issue where clients would sometimes be invisible after spawning in No Hope in Hadleys. * Multiplayer teams are now randomized (parties excluded) if percentage difference in scores is greater than 15% * 'Switch Teams' option removed from the Pause menu. * Corrected issue where server and client could get out-of-sync when switching out of a power-up while firing. * Fixed issue where controller would vibrate during the scores screen if Rage ability was active upon match end. * Fixed issue where Cloak ability would not conceal the Lurker when walking or jogging. * Corrected bug where clients appeared to spawn outside of world before match start. * Removed placeholder text from appearing on scoreboard in certain situations. * Improved camera transition when Xeno enters a vent. * Fixed issue where Xenomorph HUD could sometimes appear in the wrong color. * Fixed issue with Spitter acid sometimes preventing players from deploying a Sentry Turret for a short while. * Spitter's "Acid Spray" now originates from the mouth. * Escape: Fixed issue where Xenos could spawn in unplayable space. * Escape: Fixed issue where Xeno players could lose functionality if warped to next area while in a vent. * Escape: Addressed issues where players would spawn with no weapon if they were the last Marine to die in Escape. * Escape: Fixed issue where Cat-Like Reflexes ability would not properly complete in an Escape match. * Escape: Improved timing and placement of warp locations in Emergency Evac map. 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Narudan Posted March 22, 2013 Report Share Posted March 22, 2013 lo bajare a ver q tal, se agradece el aporte :D Link to comment Share on other sites More sharing options...
jerrymh Posted March 25, 2013 Report Share Posted March 25, 2013 A mi se me sale al escritorio despues de ponerle el update, la instalacion normal si funciona. Alguna solucion? Link to comment Share on other sites More sharing options...
maui_08 Posted March 26, 2013 Report Share Posted March 26, 2013 valeeeeeeeeeee Link to comment Share on other sites More sharing options...
elamigos Posted May 26, 2013 Author Report Share Posted May 26, 2013 Patch/update 1.2.0 has been added. * Added compatibility for "Reconnaissance Pack" multiplayer add-on. * Various visual improvements, including new screen space ambient occlusion (SSAO) functionality. Link to comment Share on other sites More sharing options...
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