Reaper™ Posted September 24, 2012 Report Share Posted September 24, 2012 Great work !!! gracias compadre por vuestro aporte XD saludos Link to comment Share on other sites More sharing options...
Helmz Posted September 26, 2012 Report Share Posted September 26, 2012 Bajado instalado y jugando ! juegazo !! Gran Aporte !!! Link to comment Share on other sites More sharing options...
DeathScythe1404 Posted September 26, 2012 Report Share Posted September 26, 2012 Se paso compadre, ahora a bajar y probar Link to comment Share on other sites More sharing options...
dominusselkt Posted September 29, 2012 Report Share Posted September 29, 2012 juegazoooo se agradece!! Link to comment Share on other sites More sharing options...
zodiakos Posted September 30, 2012 Report Share Posted September 30, 2012 Gracias, Bajando! Link to comment Share on other sites More sharing options...
bistecs Posted September 30, 2012 Report Share Posted September 30, 2012 vale wacho bajado y jugando te pasaste! Link to comment Share on other sites More sharing options...
elamigos Posted October 5, 2012 Author Report Share Posted October 5, 2012 Patch/update 2 has been added. Link to comment Share on other sites More sharing options...
Darkhapposai Posted November 21, 2012 Report Share Posted November 21, 2012 Gracias!! Link to comment Share on other sites More sharing options...
elamigos Posted April 5, 2013 Author Report Share Posted April 5, 2013 Patch/update 12 has been added.Skills Fixed an issue where players could get stuck in a particular phase beast level Fix for the final dungeon in the Ice Labs Fix for exiting the Ice Labs to Frosted Hills Fixes for minimap puzzle representations on some maps UI Fixed issues with display of modded game groups in dropdown ModLauncher Fix for visual issues on Windows XP machines. Added "Waiting for response from Steam" message to ModLauncher start-up. Added notification that time may be required before ModLauncher can be started when mods require updates. GUTS* Unit editors (monster, items, players props) now have a "folder" column in the unit list. Added "find:" operator for expression filtering (i.e. "find:SuperAxe" will list all the files which contain "SuperAxe" anywhere in their data) Editor no longer crashes when investing skill points wish push a skill to the next tier. Modded skills no longer show twice in the skiles editor. Fixed the "view folder" button in the rule set editor when viewing mod level sets. Modded rule sets should no longer show twice in the rule set editor. Stat lines no longer show twice when modding stat lines. Fixed Progress bar UI object setting the wrong index when selecting STAT ONE and STAT TWO. Fixed a number of various places were we weren't also looking for mod files when listing files in a directory. Texture sheet png files are not included in the pak. So the image selector and unit editors now show valid images. fixed skill UI layout browse/open buttons in the Player editor when modding. fixed catagory filtering in the affix editor after modding an affix. Can no longer attempt to add static unittypes in the unittypes editor. Link to comment Share on other sites More sharing options...
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