benighted Posted March 30, 2013 Report Share Posted March 30, 2013 (edited) http://www. gametrailers.com/videos/84h9k6/ metal-gear-solid-v--the-phantom-pain-kojima-interview nueva entrevista a kojima, entre eso habla sobre el juego, segun el sera una experiencia totalmente nueva y diferente a los anteriores, asegura que tendra un poco de sobrenatural, y que el cuerno que tiene big boss al final del trailer es hueso y parte de su craneo. PD: daba error el video si lo posteaba normal, unirlo para ir a la paguina de la entrevista Edited March 30, 2013 by benighted Link to comment Share on other sites More sharing options...
Hershel Leon Posted March 31, 2013 Report Share Posted March 31, 2013 (edited) No habia cachado que ya hay mas gameplay de Ground Zeroes :discman: http://youtu.be/tcY30uyPZ1k Esos efectos de luces oh Edited March 31, 2013 by Hershel Leon Link to comment Share on other sites More sharing options...
Zell Ehrgeiz Posted April 1, 2013 Report Share Posted April 1, 2013 Fox Engine Juego wn se ve bonito Link to comment Share on other sites More sharing options...
Serpens Posted April 1, 2013 Report Share Posted April 1, 2013 No habia cachado que ya hay mas gameplay de Ground Zeroes :discman: http://youtu.be/tcY30uyPZ1k Esos efectos de luces oh Pero eso salió en el PAX en septiembre del año pasado po, cuando salió el primer trailer de GZ y cuando nació toda la historia de que The Phantom Pain sería MGS y Joakim Mogren era Kojima En todo caso, esta wea se ve la zorra :master: Link to comment Share on other sites More sharing options...
Hershel Leon Posted April 1, 2013 Report Share Posted April 1, 2013 (edited) La wea, todo el tiempo buscando y recien vengo a pillar este gameplay que continua el final de trailer original de GZ. Edited April 1, 2013 by Hershel Leon Link to comment Share on other sites More sharing options...
benighted Posted April 1, 2013 Report Share Posted April 1, 2013 segun kojima tambien se puede infiltrar en bicicleta Link to comment Share on other sites More sharing options...
Valkenhayn Posted April 1, 2013 Report Share Posted April 1, 2013 (edited) David Hayter no estara presente en MGSV como la voz de Big Boss. David Hayter has commented on not being asked to reprise his role as Snake in Metal Gear Solid V: The Phantom Pain. When the newest sequel was finally officially announced last week, many fans noticed that Hayter’s trademark voice was not included, and the actor has now taken to Twitter to explain why. METAL GEAR VByDavid HayterSo, Here’s a recap of events: I have been up in Toronto, for the past eight months, directing my first film, (WOLVES -- 2013, TF1/COPPERHEART). On the December break, I came home to Los Angeles for the holidays. I heard then, that recording sessions for MG:V were being put together.But I didn’t hear anything about whether I’d be needed or not. So, I got in touch with someone involved in the production. We got together for lunch, and he told me that they "wouldn’t be needing me" on this game. No reason, or explanation was given beyond that.And that was it. I drove home through Laurel Canyon, bummed, and thinking about Snake. To be clear, I love being a part of the world of Metal Gear. I admire its technological innovations, the gameplay, the political message of it all. But primarily, I love the fans of these games. Two grown men burst into tears upon meeting me at the Vancouver Fan Expo last year. Now that... Is a rare and excellent role. You know you’re making an impact.And I love doing it. In 1998, I tried to do come up with a voice which epitomized the kind of worn, put-upon, genetically-engineered clone-soldier that I saw Snake to be. Over time, as the games became more stunning and visually sophisticated, I tried to transition that initial voice into the increasingly real environments in which Snake found himself. My level of success is up to you, but any perceived deficiencies were not for lack of hard work. I have dedicated a huge amount of time and effort into creating a compelling character, capable of expressing the myriad emotional, physical and psychological hurdles that Snake has to face.Anyway, now it’s been fifteen years, nine games, and an enormous blast to undertake. If it were my choice, I would do this role forever. To hear anyone else’s voice coming from Snake’s battered throat, makes me a little ill, to be honest.But the truth is -- it’s not my choice. Any and all casting decisions are the sole purview of Hideo Kojima, and Konami itself. And that’s fair. And I’ll get by. I am not lacking for employment on any level.But I didn’t want anybody to think that I was intentionally abandoning them. And know that I will miss this job, and this character, very much.My best wishes to you all,David HayterApril 1, 2013 Fuente Gracias Morgoth por la noticia. Edited April 1, 2013 by Valkenhayn Link to comment Share on other sites More sharing options...
Morgoth Posted April 1, 2013 Report Share Posted April 1, 2013 Una real lástima... David Hayter era parte fundamental del universo Metal Gear Solid, desde el 98. El ERA Snake, Solid y Naked o Big Boss. Lo peor es que de acuerdo a lo planteado, el nunca hubiese abandonado el rol... en fin... una real pena :pena: Link to comment Share on other sites More sharing options...
Serpens Posted April 1, 2013 Report Share Posted April 1, 2013 Cuidado, es primero de abril, el día de los inocentes, y ya sabemos como es Kojima con estas cosas... Link to comment Share on other sites More sharing options...
Morgoth Posted April 1, 2013 Report Share Posted April 1, 2013 https://twitter.com/DavidBHayter/status/318814794847244288 David Hayter@DavidBHayterI only posted this today, as I am doing my first tv interview on it this aft. I wanted to get it all clear.#NoAprilFools Por lo que se ve... no es algo del April's Fool... creo que esta vez va en serio :pena: Link to comment Share on other sites More sharing options...
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